Epic CEO Tim Sweeney Admits App Store’s 30% Cut Is Similar to Consoles, Would Have Accepted Special Deal With Apple

Apples legal fight with Epic Games is advancing, and throughout the second day of the trial, Epic Games CEO Tim Sweeney continued his testimony versus Apple.
Sweeney was grilled by Apples lawyers, and made numerous points seemingly favorable to Apple. In addition to pointing out how he chooses Apples iPhone and values Apples privacy policies that hes aiming to take apart, Sweeney verified that Apples 30 percent cut is likewise the “most widespread rate” that other platforms charge.
Microsoft, Sony, and Nintendo all take a 30 percent cut from Epic Games on their platforms and require their in-app purchase systems to be utilized, however Sweeney stated that Epic is not challenging them because he thinks in the concept of “subsidized hardware,” though he likewise admitted that iPhone and iOS development is “really similar.” Its likewise worth keeping in mind that Fortnite makes more money on console platforms than it does from iOS.
Sweeney verified that Epic Games has a history of bullying platform makers. Legendary Games pushed Sony into enabling cross-platform play, but Sony eventually got the upper hand and requires additional payment to enable cross-platform capabilities, unlike iOS, where cross-platform play is totally free and has actually been since Fortnite introduced on the App Store.
Apple mentioned Epic Games usage of Apples Metal API and shared correspondence where Sweeney and Epic had actually praised Metal in the past as evidence that Epic advantages from Apples SDKs and apis. From an Epic internal e-mail going over a quote to provide to Apple:
Weve been utilizing Metal on iOS to great effect considering that its release in 2014. A quick, agile, feature-rich API like Metal is exactly what we need to bring a video game designed for modern-day desktops and consoles to the battery-powered iPhone and iPad. As a designer, it blows away OpenGL in every way.
Beginning in 2015, Sweeney began trying to convince Apple to make the App Store an open platform.
Humorously, when he got Sweeneys initial e-mail, Cook didnt know who Sweeney was. “Is this the person that was at one of our practice sessions?” he asked Phil Schiller in a forwarded e-mail.
When asked whether he would have accepted an unique deal from Apple for a lower App Store commission, Sweeney stated “Yes, I would have,” which seems to damage Epics argument that its decision to begin a legal battle with Apple was done to benefit all designers.
At the conclusion these dayss questioning, Sweeney was asked what he would do if Epic Games loses the case. In response, he stated that Apple would have the ability to cut off Fortnite and get rid of Epic Games from the designer program for any factor. “We would have to deal with not supporting the iOS platform,” he said.
The legal fight between Apple and Epic will continue for 3 weeks, with Apple executives like Tim Cook set to testify during the third week. Well have ongoing coverage of Apple v. Epic as the case advances.

Humorously, when he got Sweeneys initial email, Cook didnt know who Sweeney was. At the conclusion of todays questioning, Sweeney was asked what he would do if Epic Games loses the case. In response, he stated that Apple would be able to cut off Fortnite and eliminate Epic Games from the designer program for any reason. “We would have to live with not supporting the iOS platform,” he stated.